Poker game psychology will always lend itself to making logical decisions for turning long-term profit. Now for you Star Trek fans, Commander Spock would be an excellent poker player because he has an insane ability for mathematical and scientific calculations, and because of his very nature would not be susceptible to emotional mistakes at the table. But what about Captain Kirk?While Captain Kirk appreciates Spock’s logical disposition, he will often times trump Spock’s knowledge simply because of intuition. As we know, Captain Kirk was the greatest Starfleet captain in the history of the world and has extraordinary leadership and decision skills. Okay then, back to reality. I liken Captain Kirk to Gus Hansen, who as a real life professional poker player seems to be able to combine Kirk’s fearlessness and Spock’s logic for his own strategy.Let’s face it, none of us are as good as Gus Hansen and will probably not attain those types of poker instincts ever, but you can look at your advancement in poker from a logical standpoint just like Spock would, and base your decisions on all of the available logic of the hand, the opponents, the game, and simply what is at stake. That is why many poker writers often recommend that you must remove your emotional connection at the poker table, which will allow you to make more profitable decisions long term.On the other hand, Kirk, like Gus Hansen has acquired a unique ability to read opponents and to make judgments based on other factors outside of simple logic. That is why Captain James T. Kirk and Gus Hansen are superstars in their own right, and certainly to be looked upon to possibly emulate. However, the skills they possess which allow them to compete at the highest human level are, like mentioned before, not likely attainable by us mortals.Instead, our strategy should be to look at a situation logically first, like Commander Spock would and then simply adding somewhat of a mathematical variance for the emotional errors and misjudgments your opponents may be committing. The real hard numbers, the facts that are actually calculable at the poker table, are far more reliable than abstract intuition, which by the way is usually a disguised, over confident version of anxious, hopeful thinking.Ideally you will want to use Spock’s style of logic first, as a way of learning the game and becoming competent to make correct decisions. The more that you do that, then Captain Kirk’s intuition is naturally going to seep into your game as it should, and you may eventually be able to make a Gus Hansen-like decision that does requires learned intuition.
When we refer to online games we are normally referring to video type games that we play on a computer via the internet. Some video games are played over the internet using mobile phones and video consoles, but generally speaking online games means computer games that need an internet connection to be played. Simple text-based multiplayer games were the first of these types of games as internet connections were slow and expensive when these games were first introduced in the 1980s. Gradually these games became popular in the 1990s, with today’s online games featuring virtual communities, realistic graphics and multiplayer games where people can even play one to one or in knock out tournaments for cash prizes. We all know that the internet is the fastest growing market place in the history of the world but did you know that there is an online games sector that is growing 4 times faster than the internet overall! Yes! and it’s the “Online Skill Games” market.There are many styles of Online GamesSome of the different types of online games that exist:1. Real time strategy games: This type of game is all about strategy where, for your army to fight successfully against the other internet players you need to develop a game plan by building lots of resources2. First person shooter: Here the players compete with each other one to one. In most first-person type games, the online game allows the death match or arena style of play. In this style of game play the view you see is the one seen from your character’s eyes.3. Massively Multiplayer Online Role Playing Games (MMORPG): In this type of game each person has to keep trying to reach the next highest level until he has reached the top one written for that game and these online games can have, simultaneously, thousands of players from every part of the globe, playing in a giant virtual world interacting against or with each other. Gamers can keep playing these types of games for months or even years!4. Browser type games: These are pastime games that are quick, simple and small that are played in your browser. The popular Java and Shockwave technologies are used to develop these games.5. Online skill games: An online skill based game is a web game played in tournament format or one to one. Each player pays a cash entry fee to play with a cash or merchandise prize going to the winner or winners. The outcome of each competition is based on the player’s ability and performance not luck.How Do Online Game Companies Make MoneyAll games today, are playable online. How do we make money? This is the question that companies making the online games have to ask themselves. The majority of companies make single-player games that are played at home and in this the player has to beat the artificial intelligence of the enemy. Today these games normally include an online multiplayer version which can be played against or with other Internet players. By selling their game DVD/CDs is how these companies earn their profit e.g. Warcraft 3 and Counter Strike. Advertising and promotions is how browser game companies make their money. MMORPG companies generally charge their players a monthly fee and continue to add content by programming new scenarios etc in their games e.g. Everquest 2 and World of Warcraft. Some don’t, but survive because their DVD/CD sales are high e.g. Guild Wars.What is the future of online games?Soon there will be a new entry into the online skill games market. According to their Free Online Games Market Report they will be the first company with their new online skill games platform, to launch a business that encapsulates three of the newest phenomena on the internet today. Online Games Entertainment, Social Networking using web 2.0 and a new way of marketing which has been described as Social Marketing 2.0. One of the core differences with this new platform over the conventional models is that we the players can if we want share in the profits while we play our games. With the market today (2007) worth approximately $5.2 billion USD and predicted to rise in the next 3 years to over $13 billion USD that’s $412 per second and with social networking sites already reaching 45% of web users and the 4 major Instant Messengers having more than 400 million users between them this potentially could be a whole lot of money.